![]() Not only that, but the damn thing is constantly auto-saving. ![]() For something that tackles (in no particular order) platformer, match-three, rhythm, shmup (horizontal and vertical), fighting, brawler, stealth, tactical rpg, action adventure, active time battles, tcg, and puzzles, one would think there'd be a loading screen once in a while. One of the reasons I bought this was to answer the same questions Paul had when I told him about it: "Didn't Evoland already give us an acceptable history lesson on various adventure titles? What more could the sequel provide?" In retrospect, it's a bit odd that neither of us thought about delving into other (non-adventure) genres, because that's exactly what E2 did. Plus, I took the time to earn all the achievements.īeat'em up mode with Ababa and his pirate crew.Īs with the original, Evoland 2 periodically swaps out the mechanics of one genre with another. I clocked in thirty-seven, but I also have a tendency to leave the game running while doing equally-unimportant things. Shiro Games significantly improved upon the original, providing roughly fifteen to twenty hours of varied entertainment, and that's if you're only focused upon reaching the end. I bought it at half price, because it was during the winter sale (duh), but don't listen to anyone claiming this indie isn't worth its $20 price tag. Thanks to the Steam winter sale event, I discovered its existence while speeding through my Explore Your Queue list. Well, did you know a sequel, Evoland 2: A Slight Case of Spacetime Continuum Disorder (Yes, that's the full name of it), was released on Steam and gog.com back in August? Really? Shit, I wish you had told me! I didn't know that! Hell, I typed the thing and it still managed to slip from my memory. I blogged about it nearly two years ago, so I understand if you forgot. This is the one that took first place in the 2014 Ludum Dare competition. That's a quote from my post about Evoland: A Short Story of Adventure Video Games Evolution. You can play the game for free at its official website."After a few years, you'll probably only remember this as 'that game about stuff from other games.'" The game begins with no sound or music and only the Right Key available, but quickly takes the player through the earliest developments in video games: the Left Key, 2D Movement, Basic Scrolling and then Sounds FX! Soon, the player finds their first weapon, a sword and shortly thereafter, enters the world of 16 colors. Turns out the game won the first place (out of around 1400 games) and quickly reached over 300 000 players within a couple of months. New players will discover a bit of video game history and a very fun gameplay, and veterans will also enjoy a host of references to legendary titles scattered along the game.Įvoland Classic was originally created by Nicolas Cannasse for a Ludum Dare competition in about 30 hours. The story of action adventure gaming as seen in the Zelda or Final Fantasy series, starting with the early age of action RPGs, when a few pixels were enough to make us dream for hours. It is an adventure / RPG game and a history lesson all rolled into one. ![]() This game was released on Steam on August 25, 2015.Įvoland was released on Steam on April 4, 2013. It is also a much bigger game and a classic RPG at heart, with a complex scenario based on time travel, dozens of characters with their own backgrounds and ambitions and vastly different gameplay styles that are linked to the story and the player’s actions. Evoland 2 is the spiritual successor to the original Evoland with its graphics style changing as you travel through time and its gameplay evolving as you move along the storyline.
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